Games
Every round is rated. Free, always.
Maths · 14 games
Speed SumsHow many sums can you do in 60 seconds?Tables BlitzRapid-fire tables, squares and cubes.Flash SumNumbers flash by. Add them in your head.Fraction Face-offWhich fraction is bigger? Decide fast.Missing NumberFind the hidden number that makes it true.Integer RallyBelow zero and back: master negative numbers.BODMASBrackets, orders, divide, multiply, add, subtract.Decimals and PercentsCompare, convert and find percents fast.Number LineWhere does the number live? Drag to find out.Next in PatternCrack the rule, type the next number.Prime TimePrime or not? Spot it in a second.Angle EyeHow big is that angle? Trust your eye.Area and PerimeterMeasure shapes in your head.Unit ConverterMetres, grams, rupees, hours: convert in a flash.
English · 8 games
Schulte TableFind the numbers in order. Eyes on the centre.Remember NumberA number flashes. Type it back from memory.Line of SightEyes on the dot. Catch both ends at once.Speed ReaderRead at speed, then prove you understood.Spelling BeeSpot the right spelling before the clock runs out.Word MeaningSame or opposite? Find the word that fits.Grammar FixFill the gap with the word that is right.Sentence BuilderPut the jumbled words back in order.
Science · 2 games
Social Science · 4 games
Badges
0 / 20- First RoundLocked. Finish your first game
- Ten RightLocked. Get 10 answers right
- TasterLocked. Try 3 different games
- Beat Your BestLocked. Play a game again and set a best
- Came BackLocked. Play on 2 different days
- Three DaysLocked. Keep a 3-day streak
- Week WarriorLocked. Keep a 7-day streak
- UnstoppableLocked. Keep a 30-day streak
Next badge
First Round · 0 / 1 rounds
Why learning games help
- Short daily practice that feels like play, so children come back to it on their own.
- Each game adapts to the player, so it is never too easy and never too hard.
- Builds speed and accuracy with number facts, words and science facts, the basics that bigger questions are built on.
- Free for every student, with no sign-in needed. Sign in only to keep progress across devices.
What the research says
- Testing yourself and spreading practice over several days are two of the best-supported ways to learn, for students of all ages. Dunlosky et al., 2013, Psychological Science in the Public Interest
- Children with stronger number skills in kindergarten went on to do better in maths, and kept improving faster, up to Class 3. Jordan et al., 2009, Developmental Psychology
- Across 57 comparisons, students who learned with well-designed digital games learned more than those taught without them. Clark, Tanner-Smith and Killingsworth, 2016, Review of Educational Research
- Memory training makes children better at memory tasks, but not at maths or reading by itself. That is why every game here practises a real school skill. Melby-Lervåg, Redick and Hulme, 2016, Perspectives on Psychological Science
